Staff di Super Mario Galaxy
Questa è una lista di tutti coloro che hanno lavorato al gioco Super Mario Galaxy.
Game Design ConceptModifica
Director & Game DesignModifica
Level Design DirectorModifica
Level DesignModifica
- Futoshi Shirai
- Daisuke Tsujimura
- Haruka Kakinuma
- Ryutaro Kanno
- Toshihiro Kawabata
ScriptModifica
- Takayuki Ikkaku
Program DirectorModifica
- Naoki Koga
Player Character ProgrammingModifica
- Hideaki Shimizu
Game Programming LeadModifica
- Takeshi Hayakawa
Movie Scene ProgrammingModifica
- Tatsuro Ota
Camera ProgrammingModifica
- Katsuyasu Ando
System ProgrammingModifica
- Atsushi Yamaguchi
Boss Character ProgrammingModifica
- Norihiro Aoyagi
Collision System ProgrammingModifica
- Hirokazu Matsuda
Enemy Character ProgrammingModifica
- Kiyoshi Takeuchi
Event ProgrammingModifica
- Hideyuki Sugawara
Design CoordinatorModifica
- Takeshi Hosono
Character Design LeadModifica
- Kenta Motokura
Character DesignModifica
- Atsushi Mishima
- Daisuke Watanabe
- Rikuto Yoshida
- Masanori Esaki
- Kazuhiro Saito
- Takumi Ishii
Character Animation DesignModifica
- Hiroko Ihara
- Masayuki Kawakita
- Tetsuro Horimizu
Planet Design LeadModifica
- Kazumi Yamaguchi
Planet Design ManagerModifica
- Hiromu Takemura
Planet DesignModifica
- Kenji Ishii
- Kazunori Hashimoto
- Takuro Shimizu
- Sanae Suzuki
- Ritsuko Tanaka
- Tetsu Shoji
- Noriko Urita
UI Design & Visual ConceptModifica
- Yasuhiko Matsuzaki
UI DesignModifica
- Mei Ide
Effect DesignModifica
- Yumiko Matsumiya
Movie Scene DirectorModifica
- Masaki Yokobe
Movie Scene AnimationModifica
- Katsuki Hisanaga
- Kouichi Terasawa
- Naoyuki Yoshida
- Hisashi Tohyama
Movie Scene Object DesignModifica
- Shinsuke Yamasaki
Movie Scene Effect DesignModifica
- Haruyasu Ito
- Motoaki Fukuda
Sound DirectorModifica
- Masafumi Kawamura
MusicModifica
Sound Program & EffectsModifica
VoiceModifica
- Charles Martinet (Mario e Luigi)
- Kenneth W. James (Bowser)
- Samantha Kelly (Principessa Peach, Toad, e Capitan Toad)
- Mercedes Rose (Rosalinda)
- Catey Sagoian (Bowser Junior)
- Atsushi Masaki (Boss Kamek e Kamek) (non creditato)
- Toru Asakawa come Tartosso (non creditato)
- Yuya Takezawa (Sfavillotti) (non creditato)
PerformanceModifica
Program SupportModifica
- Hirohito Yoshimoto
- Keizo Ohta
Progress ManagementModifica
- Keizo Kato
Technical SupportModifica
- Keisuke Matsui
- Hiroshi Arai
- Masato Kimura
- Yoshito Yasuda
- Hironobu Kakui
ArtworkModifica
- Nanako Kinoshita
- Kazuma Norisada
IllustrationModifica
- Shigehisa Nakaue
- Ryusuke Yoshida
- Yuri Adachi
Illustration SupervisorModifica
- Yusuke Nakano
DebugModifica
- Atsushi Tada
- Takeshi Nishizawa
- Akihito Fujiki
- Maki Yoshitake
- Mitsuhiro Senoo
- Hideki Nakajima
- Super Mario Club
Debug SupportModifica
- Noboru Sunada
- Akihiro Sakatani
North American LocalizationModifica
- Gema Almoguera
- Julian Chunovic
- Ann Lin
- Reiko Ninomiya
- Tim O'Leary
- Erik Peterson
- Scot Ritchey
- Kevin Sullivan
- Jonathan Yeckley
North American Localization ManagementModifica
- Nate Bihldorff
- Jeff Miller
- Leslie Swan
- Bill Trinen
TestingModifica
- NOA Product Testing
European Localisation ManagementModifica
- Andy Fey
- Martin Weers
TranslationModifica
- David Cousseques
- Martino Deimel
- Emilio Gallego
- Kay Hermann
- Hervé Lefranc
- Elena Nardo
- Barbara Pisani
- Aquilles Kei Takakashi
TestingModifica
- NOE Testing Team
Chinese VersionModifica
- Shin'ichi Sasamoto
Chinese Version TranslationModifica
- Hao Xu
- Xiaochun Qiu
- Mengzhi Wu
Chinese Version TestingModifica
- iQue Testing Team
Special ThanksModifica
- Keijiro Inoue
- Takahiro Hamaguchi
- Tomoaki Kuroume
- Atsushi Masaki
- Shinya Takahashi
- Tsuyoshi Watanabe
- Takumi Kawagoe
- Kaoru Sato
- Miki Nakagawa
- Sayaka Hakoda
- Mirai Takezawa
- Rie Shimizu
- Sakiko Matsuo
- Ryo Uchida
- Hiroyuki Masuyama
- Kozo Kimura
- Ryosuke Meguro
- DIGITALSCAPE Co., Ltd.
- Nintendo Tokyo Office
- All Nintendo EAD members
ProducersModifica
- Shigeru Miyamoto
- Takao Shimizu