Staff di Super Mario Galaxy

Questa è una lista di tutti coloro che hanno lavorato al gioco Super Mario Galaxy.

Game Design ConceptModifica

Director & Game DesignModifica

Level Design DirectorModifica

Level DesignModifica

  • Futoshi Shirai
  • Daisuke Tsujimura
  • Haruka Kakinuma
  • Ryutaro Kanno
  • Toshihiro Kawabata

ScriptModifica

  • Takayuki Ikkaku

Program DirectorModifica

  • Naoki Koga

Player Character ProgrammingModifica

  • Hideaki Shimizu

Game Programming LeadModifica

  • Takeshi Hayakawa

Movie Scene ProgrammingModifica

  • Tatsuro Ota

Camera ProgrammingModifica

  • Katsuyasu Ando

System ProgrammingModifica

  • Atsushi Yamaguchi

Boss Character ProgrammingModifica

  • Norihiro Aoyagi

Collision System ProgrammingModifica

  • Hirokazu Matsuda

Enemy Character ProgrammingModifica

  • Kiyoshi Takeuchi

Event ProgrammingModifica

  • Hideyuki Sugawara

Design CoordinatorModifica

  • Takeshi Hosono

Character Design LeadModifica

  • Kenta Motokura

Character DesignModifica

  • Atsushi Mishima
  • Daisuke Watanabe
  • Rikuto Yoshida
  • Masanori Esaki
  • Kazuhiro Saito
  • Takumi Ishii

Character Animation DesignModifica

  • Hiroko Ihara
  • Masayuki Kawakita
  • Tetsuro Horimizu

Planet Design LeadModifica

  • Kazumi Yamaguchi

Planet Design ManagerModifica

  • Hiromu Takemura

Planet DesignModifica

  • Kenji Ishii
  • Kazunori Hashimoto
  • Takuro Shimizu
  • Sanae Suzuki
  • Ritsuko Tanaka
  • Tetsu Shoji
  • Noriko Urita

UI Design & Visual ConceptModifica

  • Yasuhiko Matsuzaki

UI DesignModifica

  • Mei Ide

Effect DesignModifica

  • Yumiko Matsumiya

Movie Scene DirectorModifica

  • Masaki Yokobe

Movie Scene AnimationModifica

  • Katsuki Hisanaga
  • Kouichi Terasawa
  • Naoyuki Yoshida
  • Hisashi Tohyama

Movie Scene Object DesignModifica

  • Shinsuke Yamasaki

Movie Scene Effect DesignModifica

  • Haruyasu Ito
  • Motoaki Fukuda

Sound DirectorModifica

  • Masafumi Kawamura

MusicModifica

Sound Program & EffectsModifica

VoiceModifica

PerformanceModifica

Program SupportModifica

  • Hirohito Yoshimoto
  • Keizo Ohta

Progress ManagementModifica

  • Keizo Kato

Technical SupportModifica

  • Keisuke Matsui
  • Hiroshi Arai
  • Masato Kimura
  • Yoshito Yasuda
  • Hironobu Kakui

ArtworkModifica

  • Nanako Kinoshita
  • Kazuma Norisada

IllustrationModifica

  • Shigehisa Nakaue
  • Ryusuke Yoshida
  • Yuri Adachi

Illustration SupervisorModifica

  • Yusuke Nakano

DebugModifica

  • Atsushi Tada
  • Takeshi Nishizawa
  • Akihito Fujiki
  • Maki Yoshitake
  • Mitsuhiro Senoo
  • Hideki Nakajima
  • Super Mario Club

Debug SupportModifica

  • Noboru Sunada
  • Akihiro Sakatani

North American LocalizationModifica

  • Gema Almoguera
  • Julian Chunovic
  • Ann Lin
  • Reiko Ninomiya
  • Tim O'Leary
  • Erik Peterson
  • Scot Ritchey
  • Kevin Sullivan
  • Jonathan Yeckley

North American Localization ManagementModifica

TestingModifica

  • NOA Product Testing

European Localisation ManagementModifica

  • Andy Fey
  • Martin Weers

TranslationModifica

  • David Cousseques
  • Martino Deimel
  • Emilio Gallego
  • Kay Hermann
  • Hervé Lefranc
  • Elena Nardo
  • Barbara Pisani
  • Aquilles Kei Takakashi

TestingModifica

  • NOE Testing Team

Chinese VersionModifica

  • Shin'ichi Sasamoto

Chinese Version TranslationModifica

  • Hao Xu
  • Xiaochun Qiu
  • Mengzhi Wu

Chinese Version TestingModifica

  • iQue Testing Team

Special ThanksModifica

  • Keijiro Inoue
  • Takahiro Hamaguchi
  • Tomoaki Kuroume
  • Atsushi Masaki
  • Shinya Takahashi
  • Tsuyoshi Watanabe
  • Takumi Kawagoe
  • Kaoru Sato
  • Miki Nakagawa
  • Sayaka Hakoda
  • Mirai Takezawa
  • Rie Shimizu
  • Sakiko Matsuo
  • Ryo Uchida
  • Hiroyuki Masuyama
  • Kozo Kimura
  • Ryosuke Meguro
  • DIGITALSCAPE Co., Ltd.
  • Nintendo Tokyo Office
  • All Nintendo EAD members

ProducersModifica

Executive ProducerModifica

Voci correlateModifica